| 000 | 01267nam a2200289 4500 | ||
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| 003 | NALT | ||
| 005 | 20251110142652.0 | ||
| 008 | 251107b th ||||| |||| 00| 0 eng d | ||
| 040 | _aNALT | ||
| 050 |
_aLB 1029.G3 _bB84U 2024 |
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| 100 | 0 |
_aBulakorn Pornmongkolchart. _966923 |
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| 245 | 1 | 0 |
_aThe use of design thinking to construct a storyline for a tabletop roleplaying game to develop 21st century essential soft skills for digital marketing students / _cBulakorn Pornmongkolchart. |
| 260 |
_aBangkok : _bNational Institute of Development Administration, _c2024. |
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| 300 |
_a472 p. : _bill., tables ; _c30 cm. |
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| 505 | 2 | _aChapter 1 Introduction -- Chapter 2 Literature review -- Chapter 3 Research methodology -- Chapter 4 Research results -- Chapter 5 Conclusions and discussions. | |
| 650 | 0 |
_aGames _966950 |
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| 650 | 0 |
_aCreative thinking _966951 |
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| 650 | 0 |
_aSoft skills _xStudy and teaching (Higher) _966952 |
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| 650 | 0 |
_aDigital marketing _xStudy and teaching (Higher) _966953 |
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| 653 | 0 | _aThe tabletop roleplaying game | |
| 653 | 0 | _aDesign thinking | |
| 942 |
_2lcc _cRSH |
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| 996 |
_ajidapa.t _bACQSTF _c2025-11-07 |
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| 996 |
_avaree.k _bLIBSTF _c2025-11-10 |
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| 996 |
_ajamriang.p _bCATSTF _c2025-11-10 |
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| 999 |
_c107447 _d107447 |
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| 998 |
_j1020 _k นางจำเรียง ระวังสำโรง |
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